Rendering Videos - a Fast, Reliable and Low Cost Service From GAIMIN – Sponsored Bitcoin News
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Rendering Videos – a Fast, Reliable and Low Cost Service From GAIMIN – Sponsored EdaFace News

GAIMIN has launched video rendering into the services provided by gaimin.cloud, GAIMIN’s decentralised, distributed data processing network.

GAIMIN’s video rendering service is a lower cost service providing a faster turnaround time whilst spreading the data processing energy consumption footprint globally using PCs already running other applications and services and solving one of the world’s biggest digital problems today..

“The World is Running out of Data Processing Power”

Satya Nadella, CEO Microsoft

In 2020, it was estimated that 1.145 trillion Mb of data was created every day; every human created approximately 1.7Mb of data per second. In 2022, 91% of Instagram users engage with brand videos, users send 650 million Tweets per day, 333 billion emails per day are sent, 42 million WhatsApp messages are sent per day, Google handles 6 billion searches per day, and there are 4.95 billion active social media users (62% of the global population). A lower definition 480p video streamed on YouTube uses 8.3Mb of data per minute, 500Mb per hour. A higher-quality 1080p video uses more data! One SnapChat uses 1Mb of data. The world is running out of data processing power!

With video consumption expected to grow, more video producers will create higher quality, longer video content which needs to be converted (rendered) into the output video. Creating the video is a data processing-intensive activity, further increasing the requirement for data processing in this already competitive market for data processing service availability.

Centralised versus decentralised data process services

Centralised data processing farms are well established but are not the most appropriate solution. They are costly to set up and maintain, they draw significant amounts of electricity from the local distribution network for both running the data processing devices and also running the infrastructure, such as air conditioning and hardware cooling, impacting supply in the locality. Centralised data processing farms are costly to set up and maintain and can also be limited on physical growth, which is all reflected in their cost to provide a service!

A cheaper, more efficient and environmentally friendly approach is to decentralise data processing, spreading service delivery world-wide and using devices that are already running and doing “something else”, thereby spreading energy consumption and usage across the globe, across different timezones and with very little additional increase in energy consumption.

The next question is, “How can you obtain efficient data processing when the data processing devices are already being used?”

GAIMIN has also solved this problem!

Sources of underutilised data processing power

GAIMIN has identified a source of underutilised data processing power – the GPUs found in gaming computers! When a gamer is playing their games, they are not utilising their GPU to its full potential, especially when playing with higher performance GPUs. The underutilised processing capacity in these GPUs can be harnessed to provide access to other data processing services whilst still being used to play a game.

GAIMIN enables a gamer to allow their GPU to be used to participate in gaimin.cloud (www.gaimin.cloud), GAIMIN’s decentralised data processing network. The gamer can select when gaimin.cloud can access their GPU and also select how much of the processing power can be allocated to gaimin.cloud. This facility enables a gamer to continue to play a game without any lag or interference with the gameplay when the GPU is processing data processing jobs for gaimin.cloud.

This is especially useful for lower performance devices which may impact gameplay when being used for additional data processing services. Higher performance GPUs can quite happily undertake multiple processing activities with no discernable impact on other services or gameplay.

How does a gamer participate in gaimin.cloud?

Participation is simple – a user downloads and installs the GAIMIN application for their PC (www.gaimin.gg), registers with GAIMIN and the application immediately confirms its availability for use within gaimin.cloud and is sent data processing “jobs” as soon as they become available.

Gamers are rewarded for their participation in gaimin.cloud with GAIMIN’s own cryptocurrency, GMRX, which is an important component in GAIMIN’s ecosystem.

So, back to video producers and their data processing requirements..

Why do video producers need data processing power?

When a video producer creates a video, they typically add extra content to the video using a video production application, such as Blender or Adobe Premiere Pro. The extra content includes animation, sound, special effects, text, graphics etc. All of these are added in the video editing process and then, when the video is complete, the video producer needs to “flatten” the file to create the video. Flattening the file (or rendering) is the creation of individual frames for the video which contain the video elements relevant to the frame in a single image. Rendering requires a significant amount of processing power to create each frame which comprise the video.

Rendering is a data processing intensive task. The longer the video, the more complex the elements, the longer it takes to render. Video producers can render themselves using their own GPU, however typically a single GPU can take days to render a complex video, so video producers send their video to specialist rendering farms who process the video and return the rendered output. This is costly as rendering farms charge based on the processing power used to render the video, with their costs comprising the fixed costs to provide the rendering farm’s hardware and software environment, and its energy consumption costs to provide the facility.

Why should video producers use gaimin.cloud to render their videos?

GAIMIN has solved the problem of cheaper, fast and high performance rendering services. Using its decentralised distributed data processing network, GAIMIN takes a video and sends it for rendering to the devices in gaimin.cloud. As GAIMIN has no fixed costs associated with the provision of data processing devices, GAIMIN can provide video producers with access to cheap, fast rendering services.

GAIMIN rewards gamers who allow their devices to participate in gaimin.cloud with up to 90% of the revenue generated by GAIMIN for the delivery of data processing services, paid in GMRX. So, a gamer can generate a passive return for allowing their GPU to be used by gaimin.cloud.

Which video editing software is supported by gaimin.cloud?

Currently supporting the Blender video production software, GAIMIN has recently launched its rendering service and has opened it up to video producers for testing. In a few months, GAIMIN will be releasing rendering services for Adobe Premiere Pro, with a couple of others also in the pipeline.

How can you trial the rendering services?

GAIMIN will send a $20 voucher to the first 50 people who want to try GAIMIN’s rendering service. This currently only works for Blender video rendering so please only apply if you use Blender. As GAIMIN releases support for other video editing software, separate vouchers will be issued.

Please send an email to [email protected] to receive your voucher. Please state your name and address, confirm you are using Blender and will provide feedback on the service. All we ask in return is that you provide us with some feedback on the service and how we can improve the provision of rendering to video producers.

If you want to join GAIMIN’s data processing network, download the GAIMIN app from www.gaimin.gg.

For more information, visit GAIMIN’s website: www.gaimin.io

For up-to-date information, please follow the following GAIMIN social media accounts:

 

 

 


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